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Weekly race, 2,287.50 coins prize table, Race ends in

RulesUpdated 2026-11-14

Terms of service

The agreement between you and NEEDRAGGS. Short where it can be, specific where it matters.

01

Who may play

You must be at least 18, or the age of majority where you live if that is higher, and online gambling must be legal for you where you are. You confirm both each time you create an account. We block sign-up and real-money play from territories where we are not permitted to operate.

02

Your account

One person, one account. An instant account is controlled by its 12-word phrase: whoever holds the words controls the account, and we cannot reset them. Attaching an email and password gives you a second way in and a way to recover.

You are responsible for keeping your phrase, password and devices secure. Tell us immediately if you believe someone else has access.

03

Deposits

Your deposit address is a permanent label for your account, not a wallet you hold. Deposits are swept to our custody automatically. A deposit is credited after the confirmations published for its network, and, for phrase-derived addresses, after the sweep has confirmed.

Send only the listed assets on the listed networks. Assets sent on an unsupported network may be unrecoverable.

04

Coins

This site runs on its own coin. Your balance is held in coins and every bet is made in coins. One dollar is 1.5 coins and one coin is two thirds of a dollar, in both directions and at all times: 150 coins are worth $100. That rate does not change, and wherever the site gives a dollar value for coins it is this one. A coin is not a currency or a token and is on no chain: it is the unit your balance here is counted in.

A deposit of BTC, ETH, SOL, USDT or USDC becomes coins when it is confirmed (for a phrase-derived address, when its sweep has confirmed). The amount is the deposit’s dollar value at that moment × 1.5, rounded down to a millionth of a coin. The dollar value is taken at a price that three independent exchanges agree on to within 2%: the middle one of the three. A dollar coin is converted at its price like any other, which is usually a hair off one dollar. If the three do not agree, your deposit is not converted at a doubtful price: it waits, confirmed, and is converted as soon as they agree. The cashier shows it as waiting, and shows the price beside every deposit that has been converted.

A withdrawal is asked for in coins and paid in the coin you choose. The network fee is charged in coins and shown before you ask. What you are sent is fixed at the moment a person approves the withdrawal: your coins less the fee, at a price the three exchanges agree on then, rounded down. Until then the cashier shows an estimate and says that it is one. If a withdrawal is cancelled, rejected or fails, the coins that were held come back to you exactly: no price is applied on the way back.

Between a deposit and a withdrawal your balance is worth what its coins are worth in dollars. It does not rise or fall with the coin you deposited. A withdrawal can be paid only in a coin we hold enough of at that moment; if one cannot be, you are told before anything is held, and you can choose another.

05

Withdrawals

Every withdrawal is reviewed by a person before it is sent. When you request one, the amount leaves your available balance immediately and is held; held funds cannot be wagered. You can cancel while the request is pending review.

If a withdrawal is rejected or fails to broadcast, the full amount returns to your available balance and you are told why. What verification a withdrawal needs is shown in the cashier before you deposit and before you request anything; a deposit is never refused for it (see Verification).

06

Games and results

The return to player and house edge of every game are printed on its card and its page. Results of our own games are provably fair and can be verified by you. A bet is settled the instant its result is known, in the same database transaction that records it.

A bet that would exceed a limit or an active bonus’s maximum bet is rejected when you place it. We do not accept a bet and void it later for those reasons.

The most any single bet is paid is $250,000 (on a site of play credits, 250,000 credits): the maximum payout, whatever the game and whatever the multiple. A bet that could win more than that is still taken. If it does win more, it is paid $250,000 and the rest is not paid, so such a bet returns less than the figure printed for its game. A round still in play shows what it can be cashed out for at the maximum, never above it. The receipt of a bet the maximum touched says so, with what the win would have been. On Roll, what your bets on one choice win together in a round is held to the maximum. On Crash, a bet is cashed out for you at the multiple where it reaches the maximum.

07

Cases, battles and prizes

A case lists every prize it can give, each with its value and its chance, and prints the share of its price it returns on average. Opening a case, betting on Roll and entering a battle are bets like any other: your limits, breaks and exclusions apply to them.

A prize is credited at its listed value, in the coin you opened the case with, the moment it is pulled. It is kept for you as an item in your inventory, held at exactly that amount. You can sell an item at any time for the amount it is held at: it is paid to your balance at once, with no fee, and selling is not a bet, so it is open during a break or an exclusion too. If you would rather not keep items, set prizes to be paid straight to your balance. While a bonus is active in a coin, prizes in that coin are paid to the balance and not kept. Prizes are not shipped or exchanged for goods: what you hold is the value.

An item is held at an amount of the coin it was won in, not at a dollar figure. If that coin's price moves, the item's dollar value moves with it, exactly as your balance would.

An upgrade is a bet. You stake items you hold, an amount of your balance, or both, and choose a multiplier; the chance of winning is 95% divided by the multiplier, shown before you confirm. If you lose, what you staked is gone: the items, and the balance. If you win, you are paid their amount times the multiplier, as the most valuable prize that fits inside it and the rest as balance. On average an upgrade returns 95% of what is staked; the other 5% is ours. Your limits, breaks and exclusions apply to upgrades as to any bet.

Prizes are named after real products so that their value means something. NEEDRAGGS is not affiliated with, sponsored by or endorsed by the maker of any product named, and the names and marks belong to their owners. Pictures of prizes are illustrations, not photographs of the product, and carry no maker's mark. Values are our estimate of what the product sells for and are fixed in the case; they do not follow the market.

The most any single bet can pay is $250,000. The one exception is a case that says it holds a prize worth more, up to $10,000,000 (a house, an aircraft). We take a bet on such a case with a real coin only while our own funds, separate from everything owed to players, would pay its top prize in full in that coin. When they would not, the case says so and takes nothing. A prize of that size is paid like any other: to your balance, in the coin you used, and withdrawals are reviewed by a person as always.

In a battle every seat opens the same cases under the same odds. A seat the creator fills with a house bot is labelled as one; a bot pulls under the same seed as a player, and what a bot wins stays with the house.

08

Live tables

Live Baccarat and Live Blackjack are tables that everyone plays at once, a round after a round. Nobody deals: each round's cards come from a seed of its own, whose hash is shown before bets are taken and which is published when the round is done, so any round can be checked.

A bet is in the round that is open when it reaches us; once placed it cannot be changed or taken back. A bet that arrives after betting has closed is refused and nothing is taken.

At Live Blackjack one hand is dealt for the whole table and you play it for yourself. Each turn has a time limit, shown on the table. If your answer does not reach us in that time, for any reason including a lost connection, you stand on the cards you hold. An answer cannot be changed. A double is a second stake and is subject to your balance and to any limits you have set.

09

The daily case

From level 2 a player may open one case a day at no cost: the case of the highest level with a case that they have reached (level 2, then every tenth level to 500). A day is a UTC day. Every case's prizes and their chances are listed on the daily case page, for every level.

A case can be opened on a day when the experience you have earned in the last seven days is at least what that case asks for; the page shows both figures. Experience is earned by staking, in proportion to each game's edge.

The prize is credited at its listed value as an item in your inventory, or to your balance if you have prizes sold as they are won. It is drawn from your own seed pair and the date, and can be checked like any bet once you have rotated that pair. The daily case is not open during a break or an exclusion, and we may change or end it; a prize already credited stays yours.

10

Coin cards

Coins can be bought by card on needraggscodes.com in fixed bundles. A coin is prepaid value for play on NEEDRAGGS and nothing else: the same coin your balance here is counted in, at the same fixed rate — 1.5 coins to the dollar, one coin two thirds of a dollar. A bundle is priced in dollars and gives the coins those dollars are worth at that rate, rounded up to a whole coin, so $10 gives 15 coins and $25 gives 38. What you pay and what you receive are the same value: the card charge is for coins, a prepaid balance, not a wager.

A purchase delivers a single-use code by email. Redeeming the code on your signed-in account adds the coins to your balance. A code is bound to the first account that redeems it and cannot be redeemed again. Coins from a code are cash: they carry no wagering requirement and are withdrawable in crypto on the same terms as any balance, subject to verification and to the review every withdrawal passes.

A code expires twelve months after it is issued and cannot be redeemed after that; the email states the date. If a card payment is refunded or charged back before its code is redeemed, the code is cancelled and cannot be redeemed. If it is refunded after the coins have been redeemed, we settle it with you directly. Buying and redeeming coins are subject to the same territory rules as play: neither is open from a territory where we do not offer real-money play.

11

Affiliates

Any player may make a code and share its link. A player who joins by a code earns more rakeback for their first 30 days. The player whose code it is earns a share of the house's edge on the cash their players stake: the stake × the game's edge × their rate, from 1% of the edge to 10% as what they have earned grows. That share is paid by us. It is not a share of what anyone loses or deposits, and nothing is taken from the player who joined.

Commission can be claimed once three of an affiliate's players have played with real coins. Stakes paid with bonus funds earn none. A referral is made once and does not change.

An affiliate may not refer themselves or accounts they control, promise winnings, misdescribe the games or their odds, send unsolicited messages, or address people under 18 or people who have excluded themselves from gambling. We may close a code, withhold commission earned by breaking these rules, or end the programme; commission earned fairly before that stays payable.

12

Reporting a bug

If something on the site does not work, tell us on the bug report page. We read every report and answer it.

We may thank the first report of a real bug with a reward. The amounts on that page are a guide to what is usual by how serious a bug is; each reward is decided by us, and a report that repeats an earlier one, cannot be reproduced or is not a bug earns none.

If you find a way to take money that is not yours, to read another player's data or to change a result: report it and stop there. Do not use it, do not try it on other people's accounts, and do not publish it before it is fixed. A report made that way is welcome and will not be held against you. Using a bug for gain is a breach of these terms.

13

Jackpot

A pot is made of its players’ own stakes. Your share of the pot is your chance of winning it. A clock of 120 seconds starts when a second player comes in and is not restarted by later stakes. When it runs out one ticket is drawn; the winner is paid 95% of the pot and 5% is ours. The house puts nothing into a pot.

While you are the only player and no clock is running you can take your stake back, and it is returned to you if nobody else comes in for 30 minutes. Once a second player is in, a stake stays in the pot. The pot’s seed is committed before any stake is taken and published when the pot is paid, and the draw can be checked from it. Play against other players earns no experience, rakeback or wagering, and a pot is not subject to the maximum payout.

14

Licensing

needraggs.com is operated by 3-102-056846 SRL, Sabana Norte, Centro Corporativo Sabana, Piso 8, San José, Costa Rica, which holds Anjouan Gaming Authority (Union of the Comoros) licence ALSI-202608096-FI2, valid to 29 September 2027.

Confirm the licence at anjouangaming.com/license-register with ALSI-202608096-FI2. The register's Domains column updates on filing and does not yet list this site.

Who operates this site and what that means for you is set out in full at /licensing.

15

Territorial restrictions

We do not serve every country. Whether you may play for money is decided by the country your connection comes from when your account is made, and it is looked at again each time you deposit or withdraw, and when your identity is checked before your first withdrawal.

Getting around this with a VPN or anything like it is at your own risk.

If we find after a deposit that you are in a country we do not serve, bets already settled stand, and the rest of your balance is returned to you.

16

Complaints and disputes

Write to support@needraggs.com. We answer a complaint within 14 days.

A complaint not resolved in that time may be taken to the Anjouan Gaming Authority (Union of the Comoros).

Nothing in these terms takes away a right the law of the place you live gives you and does not let you sign away.

17

No deposit protection

Your balance is a claim on us. It is not covered by any deposit guarantee, compensation scheme or ombudsman. Deposits are gathered into wallets we control; our books, not a separate wallet, record what is yours.

18

What we may do

We may suspend an account while investigating fraud, collusion, use of software that gives an unfair advantage, multiple accounts, or use from a restricted territory. We will tell you what we are reviewing unless the law prevents it. Balances legitimately yours remain yours.

19

If we stop operating

If NEEDRAGGS closes, we will give at least 90 days’ notice, stop accepting deposits and bets at the start of that period, and keep withdrawals open for all of it.

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Terms of service — NEEDRAGGS